/*
 *  serialize.h
 *  wonderland-project
 *
 *  Created by Ben Nolan on 22/10/08.
 *  Copyright 2008 __MyCompanyName__. All rights reserved.
 *
 */

#pragma once

#include <string>
#include <list>
namespace Ogre { class Node; }
namespace Ogre { class SceneNode; }

namespace Wonderland{
  std::string Serialize(Ogre::Node *);
  std::string SerializeNodelist(std::list<Ogre::SceneNode *>);
}

